Ultimate mk3 hack


















Keep Crying, Baby Perform a Babality vs. Friends Forever Perform a Friendship vs. Here, Kitty Kitty! Defeat Kintaro with a Flawless Victory on a ladder. Complete a 5th custom tower made only of ninja characters no repeated characters. Boss Syndrome Defeat all 6 bosses and sub-bosses on a 5th custom ladder no repeated characters.

Perform a Pit Fatality on Rooftop arena vs. Get Out of My Bank! Perform a Pit Fatality on The Bank arena vs. Not to the Bottom, This Time Completality - Baraka Perform all kinds of finishing moves as Baraka during a ladder no F. Completality - Chameleon Perform all kinds of finishing moves as Chameleon during a ladder no F. Completality - Cyrax Perform all kinds of finishing moves as Cyrax during a ladder no F.

Completality - Ermac Perform all kinds of finishing moves as Ermac during a ladder no F. Completality - Goro Perform all kinds of finishing moves as Goro during a ladder no F. Completality - Kabal Perform all kinds of finishing moves as Kabal during a ladder no F. Completality - Kintaro Perform all kinds of finishing moves as Kintaro during a ladder no F. Completality - Motaro Perform all kinds of finishing moves as Motaro during a ladder no F.

Completality - Nightwolf Perform all kinds of finishing moves as Nightwolf during a ladder no F. Reward Fights:. Reward fights will now take place on a random stage. Noob has 2 new palettes in game, P1 and P2 alt. He is no longer a shadow. Noob also has 2 new Vs screen palettes, P1 and P2 alt. Both Smoke characters will stop smoking when their health bar reaches zero. If there are multiple Smoke characters on screen, the amount of smoke emitted by each is reduced.

Ground eruption recovery time has time added to it if done during Finish Him; this was done to alleviate glitch finisher issues but still allow the move to be performed and not affect actual kombat.

Reptile has a walking animation more similar to his fighting stance. Wins counters in PvP mode will keep a tally now instead of only showing current streak. Wins in a row tracking kept in memory allowing Longest Winning Streaks to also function. Wins in a row will reset when human player enters while another is in arcade mode, when game is reset, at game over, and when losing vs CPU in arcade mode. Disable Hiddens removed — no need as all characters are unlocked.

Taunts for Novice, Warrior, and Master towers modified. All possible tower combinations enable as hiddens are permanently unlocked. When a player presses start to enter the character select screen when it is already running, Shao Kahn will taunt instead of the old 1.

Useful when Randomizer is on and Endurance tower is created. Rain has been created and is a full featured character! Previously, he existed only as a clone of Reptile with a unique palette. He is only seen in the attract mode for UMK3, and for about two seconds of time. Now he exists as a selectable character in the arcade! Character bio and ending have been imported from MK Trilogy source code.

Rain is fully functioning as an AI controlled character, and is seen in towers when Randomizer option is ON in test menu. Portrait appears on new character select screen, and is accessible on original character select screen — place cursor on Reptile, Press and hold up and start, then press and hold HK while continuing to press and hold up and start, and hold until Explosion sound.

Rain Portrait thanks to Jesse Keiper. Fighting stance and walking animation the same as Reptile — consistent with MK Trilogy for N64, and to differentiate him from other male ninja. Audio voice, grunts, etc same as Reptile — consistent with MK Trilogy. Custom graphics and palettes created for Rain:. RAIN life bar — previously in attract mode the life bar was blank with text characters of a different font overlaid.

P1 and P2 Vs screen palettes created. Arm raise on lightning strike is reused Ermac lift animation, arm lowering in recovery is custom animation, reverse of raising arm. Super Roundhouse behaves like MK Trilogy, with some exceptions. Greater cooldown period between super roundhouse and regular roundhouse reaction. Roundhouse, anti air punch, roundhouse will still trigger another super roundhouse. The trajectory of the super roundhouse is conducive to allowing multiple super round house moves in a combo.

The super roundhouse reaction also triggers double damage protection in any combo it starts or is involved in. After the 10 th hit in a combo, the roundhouse will trigger a standard roundhouse reaction. This is to prevent infinite combos. Does 9h damage on hit, 3h on block.

Triggers damage protection on hit. Hit limit of 2 — disabled after 3 hits in combo. Jade is NOT immune when using projectile invincibility.

Maximum and minimum height limits in place for control. Sets boundary and will not drag Rain across screen when controlling opponent away from Rain at full screen. If Nightwolf reflects projectile he will gain control of Rain. If hit with another projectile trade , Rain will lose control of opponent. Jade is immune with projectile invincibility. If CPU Rain, Nightwolf reflect or Motaro reflect gain control of human player, they will drag him up and across the screen to them.

Does 14h damage on hit, 3h on block. Hit limit of 3 — disabled after 4 hits. Human Smoke:. Human Smoke given a second Fatality! Similar to but replaces Trilogy Cheese Smoke Stretch fatality. Classic Sub Zero:. NOTE: Will not work if opponent is near corner. Similar to Trilogy fatal, with a nice twist at the end. Classic Sub Zero Friendship restored! Palette created for stalk of jack in the box.

Input — Down, Back, Back, Forward inside sweep distance. Custom animation for Ermac and victim created. Use start button to tag a character in! Push direction corresponding to side of screen you want character to enter along with start to have the character tag in from that side.

Cool down time between tags is approximately 5 seconds. May not tag if you are being damaged. New Character Select Screen Option:. New character select screen option available! See test menu section on how to enable.

Rearranged portraits with fighter Vs screen poses instead of fighters themselves. Tournament Kombat will force classic character select screen. No random select implemented, will be for Beta 2. Brutalities have been included! New Kombat Kodes:. New Kombat Kodes have been created! Will only take chip damage first hit of auto combo. Run Meter will remain at 0 during match. Flurry of jabs will stop when block button is pressed. Literally knock the soul out of your opponent.

Sends your opponent very high in the air! Like Paintball Mode, but for blood! Single Player Kombat Kodes. Single Player Kombat Kodes have been added! To activate, perform the correct inputs before the match starts. A confirmation of kombat kode success will be indicated by kombat kode being displayed at bottom of screen at round start. Some Single Player Kombat Kodes are disabled versus bosses. You will receive your just deserts.

Arcade Tower Options:. Randomizer Option makes all 4 towers random at choose your destiny screen, where default action is to pull from several arrays of static tower opponents. Greatly increases replay value!! FFA Expander. Ganesha Dx.

Mega Man 7 password system documentation. FFCC Hacking notes. X-men 2, but now you can actually "Save" the world. Almost perfect, save for one issue. Avalanche actually was in-character, but if you want to tone Kirby down then this is for you! Before any mods on Sonic CD For the Birds VI. Plummet Challenge Game. Featured Hack Images.



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