Wiimote whiteboard download free
This means where there's been problems the person who solved it typically solved it for their own specific computer. Many have then shared what they learned on the net. However, some of the collected knowledge is obsolete. Below is what I know as of today, 22 April The first thing you should do is make sure your computer has all the Windows updates.
If you're not sure if this is you, right-click on "My Computer" or "Computer" in Vista and select "Properties". A window should open up with some information about your computer.
It will tell you what version of Windows you're running and what your latest Service Pack is. Before buying a usb bluetooth adapter you should consult the list of known working bluetooth adapters. Others might work, but if you're buying a new one why not make sure to get one that is know to work? As near as I can figure a Bluetooth Stack is a communication protocol that the bluetooth device and adapter use to communicate. There are about a half dozen different protocols in use today.
This is important because the programs that have been created to allow the computer to see the wiimote were written with specific bluetooth stacks in mind. Meaning that just because one program works with your wiimote does not mean that all programs will work. I typically use the bluetooth stack that is built into windows. If you want this option than you should simply plug in your USB adapter and let Windows find it and install the drivers and DO NOT put in the disk that came with the adapter.
The process is relatively painless. This begs the question of why you might want to do it any other way. There are two potential reasons. The first is that Windows might not recognize your adapter and you need the drivers on the disk. Secondly, if you plan on doing a lot of other stuff with bluetooth then you might want to install the software and stack that came with the adapter. It is typically easier to add new devices with whatever software they packaged with your adapter rather than the windows stack.
Hardware Wiimote - Just a standard Wiimote. If you have a Wii you have one already, it will still work with your Wii, so don't worry. Bluetooth adapter - Most work, if you want to be sure check the list of compatible adapters.
It is so tiny you can put it in and never really have to worry about taking it out. I've tried it with both WinXP and Vista.
I got some and they work great. I typically build my own, but many people find this a bit daunting. There are several sources for these online. I list couple below that I found with a Google Search, but I have not ordered anything from either of them. If you do please let me know how it went, good or bad. John Sowash at the Electric Educator blog did a review of some IR pens , you might want to check it out.
Build your own: My instructions pdf - Note, I just figured out an easier way to do this. I'll post instructions soon. Plus other good stuff. IR Pens Online - They sell a cool pen that doesn't need a button. Do this the first time you try to get your wiimote working with your computer. Make sure Windows is up to date.
If needed: Plug in your bluetooth adapter and wait for Windows to install the drivers. Download the programs listed in the download section below. For Windows make sure you install. Net 3. Install your software. Grab your Wiimote and get ready Connect your wiimote to the computer.
I use Wiimote Connect , but you can add the wiimote like you'd add any other bluetooth device. On the Mac side just run the program you want to use. The Mac programs I've used so far have a button to click that will look for and connect the wiimote for you or the program starts looking for a wiimote as soon as you launch it.
You should see lights flashing on the wiimote. This means the wiimote is looking for a connection. Keep the lights flashing until the connection is made. I then load up Wiimote Analyzer to see if it's working you must join the Wiimote Project in order to see the download link.
This is easier than loading up a whiteboard app as I don't have to get out of my chair. Wiimote Analyzer is a program for recording data from the accelerometer. It's really only useful for physics teachers. For Mac I use DarwiinRemote for this. I've seen a number of different options. Ideally you want it close to the screen.
The closer it is the more accurate the tracking will be. Typically I position the wiimote high and to the side. And by the side, I mean the side opposite the one I stand on while writing. This will insure I won't block the line of sight of the wiimote. The wiimote must "see" the screen, and the pen you're using.
The wiimote, screen, and projector must remain stationary. Otherwise you'll have to recalibrate. The wiimote can be mounted upside down, which means you can still poke the buttons without taking it down or climbing on top of a table. Originally I put my wiimote on top of my projector. This worked well as far as seeing the screen and tracking, but it was very difficult to get to in order to turn it on in the morning. Currently I use a stick with a rare-earth magnet that I can stick to the grid work holding up the drop ceiling.
This is useful because I can take it to any room in my building. I've considered velcroing it to the projector. This would work and I'd still be able to get to the buttons. Penteractive sells a cool bracket thing for drop ceiling mount. John Sowash over at the Electric Educator recommends a telescoping Microphone stand. Here's my routine for days I use my interactive board.
It takes less than two minutes to run through. Connect the projector to my computer and get it working first. Run your whiteboard software. Calibrate the display using the four point calibration that is built into the whiteboard software. If the first point works perfectly, but the second point never appears it's probably because you set up the wiimote software prior to attaching the projector.
It has built in Bluetooth. I downloaded some free software and followed the directions. Really the longest phase was the downloading which really didn't take that long. It's the only one I've tried and I've had no reason to try anything else.
It takes a little getting used to to use this seamlessly in class, but not too much. Includes a built in web browser and other cool features. DarwiinRemote : Not needed, but you may want it. This allows you to use the Wiimote as an "air mouse". It will also log data from the 3-axis accelerometer that's built in. Really a must for a physics teacher.
Any software on this page is primarily meant for developers and may not run without proper the development tools installed. Downloading and installing this software is at your own risk , and no support or guarantee is provided with this software.
The official discussion forums for my wiimote projects can be found here: WiimoteProject. You only need the Wii controller and a bluetooth connection. Using an LED array and some reflective tape, you can use the infrared camera in the Wii remote to track objects, like your fingers, in 2D space.
This lets you interact with your computer simply by waving your hands in the air similar to the interaction seen in the movie "Minority Report".
The Wiimote can track upto 4 points simultaneously. The multipoint grid software is a custom C DirectX program. Software To run the grid program you see in the video: 1.
First, follow this walkthrough on using the wiimote with C. You may not need this to simply run the sample grid program, but you will need it if you want to make any changes to it. Download the Wiimote Multipoint Grid sample program. Make sure your wiimote is connected via bluetooth, and then run the ". You may also find the official discussion forums for my wiimote projects helpful: WiimoteProject. Since the Wiimote can track sources of infrared IR light, you can track pens that have an IR led in the tip.
By pointing a wiimote at a projection screen or LCD display, you can create very low-cost interactive whiteboards or tablet displays.
Since the Wiimote can track upto 4 points, up to 4 pens can be used. It also works great with rear-projected displays. Software The calibration and mouse cursor emulation software is available for you to download and try yourself. Note: My mouse emulation code isn't perfect. If any of you are programmers and can get it working with Alias Sketchbook, drop me a line. Connect your wiimote to your PC via Bluetooth. The Wiimote works with many but not all Bluetooth drivers. Download the Wiimote Whiteboard software to the right.
Make sure your wiimote is connected via Bluetooth, and then run the ". NOTE: Good placement of the wiimote is key to good tracking. Multitouch: The multitouch demos are custom C DirectX programs.
You may download the sample program to the right, but this is provided for developers without support or documentation. The code is built on top of this Wiimote library. Unfortunately, multi-touch capable applications are currently extremely rare. Hopefully, that will change as more developers explore its potential. Building pens: Here is a simple schematic of the light pen.
You also might be able to jump start your experimentation by retro-fitting a mini keychain light with an IR LED. I'm currently looking into manufacturing and selling IR pens, but this may take several months.
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